BALANCEb710rel/platforms-stores
Lords of the Fallen 2 drops Epic exclusivity, opens Steam path
CI Games and Epic Games have terminated their exclusivity agreement on Lords of the Fallen 2, freeing the sequel to launch on Steam. No release date has been announced by the Polish publisher.
Patch notes
CI Games and Epic Games have mutually terminated their exclusivity agreement covering Lords of the Fallen 2, removing the principal PC platform restriction on the sequel.
The 2023 Lords of the Fallen launched simultaneously on Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S, developed by Hexworks.
No Steam release date has been announced for Lords of the Fallen 2 as of initial coverage.
CI Games has not disclosed the financial structure of the original exclusivity arrangement or the conditions attached to its termination.
The deal termination restores multi-storefront launch flexibility for the sequel, ending the obligation to delay Steam behind the Epic Games Store.
CI Games and Epic Games have terminated their exclusivity agreement covering Lords of the Fallen 2, removing the principal platform restriction on the sequel and clearing a path for the title to reach Steam.
The arrangement, part of Epic's longstanding program of trading development support or marketing backing for timed PC storefront exclusivity, has been unwound by mutual agreement between the publisher and platform holder. CI Games regains full control of its distribution roadmap for the action-RPG.
No Steam release date has been announced. The Polish publisher had previously referenced Lords of the Fallen 2 within its production pipeline, but had not committed to a public launch window under the prior arrangement.
The publisher's previous entry in the series, Lords of the Fallen (2023), launched simultaneously on Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S, developed by Hexworks. The sequel's departure from that simultaneous multi-storefront pattern would have been the principal commercial consequence of any continuing Epic arrangement. The termination now restores the option of a unified launch.
Epic's PC exclusivity program has produced a mixed commercial record across roughly a decade of deals. Several titles released under timed-exclusivity arrangements have subsequently appeared on Steam with relatively short gap windows, and a smaller number have generated sustained sales momentum after the exclusivity period expired. The structural cost of those deals to publishers has typically been measured against the lost reach of Steam's recommendation algorithms, user review volume, and the platform's dominant share of PC gaming revenue.
For studios evaluating similar storefront contracts, the Lords of the Fallen 2 termination underscores two operational realities: exclusivity terms remain negotiable after signing, and the economics of any support package must outweigh the lost reach on Steam. CI Games has not disclosed the financial structure of the original arrangement or the conditions attached to its termination.
What does the change mean for CI Games' release plan?
The studio retains the option to ship the sequel on Epic Games Store, Steam, or both, and is no longer contractually obligated to delay one storefront behind the other. That flexibility typically shifts launch strategy conversations from legal timelines to commercial trade-offs around launch promotion sequencing, wishlist accumulation, and review embargo timing.
How significant is the precedent for other Epic-funded projects?
Terminations of signed exclusivity deals remain uncommon in public reporting, which makes the Lords of the Fallen 2 case a visible reference point for any publisher weighing whether to enter, renegotiate, or exit a similar arrangement. The decision reads more like a one-off commercial negotiation than a systemic shift in Epic's exclusivity strategy, absent further disclosures.
What should studios track next?
The next concrete signal is CI Games' first public communication on a Steam launch date or pricing for Lords of the Fallen 2, followed by any adjustment to the title's previously communicated release window. Console distribution details may also shift alongside the PC-side change. The studio has not yet confirmed whether further platform announcements are imminent, and the absence of public statements from either party in initial coverage leaves the commercial logic of the termination to be detailed in subsequent disclosures.
via Google News - Epic Games Store Steam (Source)