TUNEDb610rel/platforms-stores3 min read
Epic Games Store rebuild targets up to 6.5x performance boost
Epic Games Store is undergoing an internal rebuild targeting up to 6.5x faster performance, per a TweakTown report; Epic has yet to disclose a release date or technical stack details.

Patch notes
Epic Games Store rebuild targets up to 6.5x faster performance, per TweakTown report
Epic Games Store launched in December 2018 and currently operates on an 88/12 revenue split favoring developers
Epic has not disclosed a public release date, stage-gate milestone, or specific components being rebuilt
Steam remains the dominant PC distribution channel by gross revenue
Epic has not confirmed whether the rebuild affects the storefront's web checkout flow
Epic Games is rebuilding its PC storefront around an internal performance target of up to 6.5 times faster operation, according to a TweakTown report flagging ongoing engineering work on the Epic Games Store.
The headline figure comes from messaging the storefront team has shared publicly, framing the rebuild as a wholesale infrastructure overhaul rather than an incremental patch cycle. Epic has not yet disclosed a public release date, a stage-gate milestone, or which store components are being replaced first.
The 6.5x claim, if it holds against independent benchmarks, would mark the most significant performance revision the storefront has received since its December 2018 launch. Epic's current client has drawn longstanding complaints around launch latency, library refresh delays, and slow navigation on libraries exceeding several hundred titles — issues that have surfaced regularly in user-facing comparison reviews.
What changes for studios and players
Three areas tend to move when a storefront is rebuilt at this scale: page load times, library ingestion, and checkout throughput. Studios publishing through the Epic Games Store typically see on-storefront performance reflected in conversion metrics, since slower store pages correlate with higher drop-off rates in published e-commerce benchmark studies.
Faster library sync matters operationally for studios that ship day-one patches and seasonal content updates, where the gap between a backend release and a player's library refresh can affect engagement during launch windows.
For consumers, a 6.5x performance lift would primarily surface as faster store navigation, quicker library updates, and reduced latency on the launcher's startup path. Epic has not yet published feature-level changelogs or committed API stability guarantees for developers integrating with the storefront.
Competitive context
The rebuild lands as Epic continues to chase Steam's first-party revenue lead — a gap that has narrowed through free-game giveaways and timed exclusivity deals but remains substantial. Valve's platform remains the dominant PC distribution channel by gross revenue, with Epic's promotional strategy functioning primarily as an acquisition lever rather than a primary revenue driver.
Storefront responsiveness has been a recurring point in comparison coverage across PC gaming outlets, where Steam's mature client has historically benchmarked as the more responsive option on cold starts and high-library searches. Closing that gap is now an explicit Epic priority, if the reported target holds.
What's still unclear
Epic has not yet detailed the technology stack underpinning the rebuild. Whether the work involves replacing the existing download manager, restructuring the launcher backend, or introducing a new content delivery configuration will determine how much of the 6.5x improvement translates into player-visible gains versus internal throughput.
The company has also not confirmed whether the rebuild affects the Epic Games Store's web checkout flow, which remains a frequent point of friction for cross-border transactions and regional currency conversion. Developers integrating with Epic's payment APIs should expect at minimum a transitional compatibility window.
What to watch next
Developers should monitor Epic's developer documentation and the storefront's public roadmap for the first set of API-level changes, which typically precede client rollouts by several release cycles. Studios with active campaigns on the storefront will want to A/B test creative assets against any reported page-load improvements before committing to a full flight.
The signal worth tracking: whether Epic pairs the rebuild with revised publisher terms, particularly around its 88/12 revenue split and the threshold at which Steam's tiered model now offers comparable economics for top-selling titles.
via Google News - Epic Games Store Steam (Source)