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Ubisoft shuts down Rainbow Six Mobile seven months after launch

Ubisoft will shut down Rainbow Six Mobile on January 15, 2027, ending a free-to-play shooter that launched globally on February 23, 2026 after six and a half years of development.

Ubisoft announces shutdown of Rainbow Six Mobile seven months after global launch
Ubisoft announces shutdown of Rainbow Six Mobile seven months after global launchAI-generated

Patch notes

  • Rainbow Six Mobile shuts down on January 15, 2027, playable until that date.

  • The game launched globally on February 23, 2026, giving it roughly 11 months on the market.

  • Development spanned six and a half years across 11 Ubisoft studios plus Tencent.

  • Rainbow Six sits under Vantage Studios, a joint venture in which Tencent holds a 25% stake.

  • Massive Entertainment, led by Christoph Hartmann, now includes the former Creative House 2 unit.

Ubisoft will shut down Rainbow Six Mobile on January 15, 2027 — roughly 11 months after the free-to-play tactical shooter's worldwide launch on February 23, 2026. The publisher confirmed the closure in a statement, ending a project that spent six and a half years in development across 11 Ubisoft studios and Tencent.

"While we are proud of what this team and community have built together, our team will move on to other long-term strategic projects," Ubisoft said. The company added it will share further updates so players "know exactly what to expect and [to] prepare for the transition." The game's next season will launch as planned next week, and the title remains playable until the January shutdown date.

What led to Rainbow Six Mobile?

Ubisoft announced the mobile adaptation in 2022. Its first closed beta ran in September 2022, followed by a soft launch in 2023 and the global rollout this past February. Creative director Justin Swan had positioned the game as more than a port, saying it was designed to "evolve very much into its own thing" and to let players experience "the game in short, accessible bursts, while also enabling millions of new players to get the Rainbow Six experience."

Despite that ambition and the scale of the development effort, the game will not survive a full year on the market. Ubisoft did not disclose player counts, revenue figures, or the specific reasons behind the decision.

Where does the team go next?

The Rainbow Six franchise operates under Vantage Studios, the joint venture Ubisoft formed with Tencent — which holds a 25% stake — alongside Assassin's Creed and Far Cry. Staff moving to "other long-term strategic projects" will land within a reorganized structure that Ubisoft has reshaped over recent months.

Last month, Ubisoft announced that Creative House 2, its business unit housing Tom Clancy's The Division, Ghost Recon, and Splinter Cell, will now operate under the Massive Entertainment name. That unit also covers new original IP including March of the Giants, which Ubisoft acquired from Amazon Game Studios.

Massive Entertainment is led by former Amazon Game Studios head Christoph Hartmann, who joined Ubisoft as general manager in June. Studios under the Massive umbrella include Ubisoft Barcelona, Montreal Vantage, Quebec, Saguenay, Sherbrooke, and Sofia, under co-CEOs Christophe Derennes and Charlie Guillemot.

What changes for the business?

The closure adds a concrete data point to the difficulties AAA publishers have faced converting flagship franchises into durable mobile revenues, even with multi-year development budgets and soft-launch pipelines behind them. Ubisoft has not said how many staff are affected or which projects will absorb them.

The remaining question is how Ubisoft handles the player transition between now and January 15, 2027 — refund policies, in-game purchase treatment, and timeline details it says will arrive in future updates.

via ubisoft-mobile.helpshift.com (Original)

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Market editor covering media and advertising at Game Dev Wire.

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