TUNEDb205rel/funding-ma2 min read

Türkiye's studios raised $125m+ in weeks as investors bet on hybridcasual

Turkish studios raised $125m+ across three rounds, and Scopely paid over $1bn for Loom Games — defying a mobile funding downturn investors attribute to hybridcasual and AI.

Patch notes

  • Grand Games raised a $70 million Series B

  • Circle Games closed a $25 million Series A; Talemonster Games a $30 million Series A

  • Scopely acquired a majority stake in Loom Games at a valuation above $1 billion

  • Arcadia Gaming Partners and e2vc participated in Loom Games' pre-acquisition round

  • Investors cite hybridcasual design, work ethic and AI-assisted production as key drivers

Turkish game studios have pulled in more than $125 million across three recent funding rounds — Grand Games' $70 million Series B, Circle Games' $25 million Series A and Talemonster Games' $30 million Series A — while founders elsewhere in mobile struggle to secure investment at all.

The funding wave extends to M&A. Earlier this year, Scopely acquired a majority stake in Loom Games, the Istanbul-based developer of Pixel Flow, in a deal valuing the studio in excess of $1 billion. That exit came shortly after Loom Games closed an investment round joined by Arcadia Gaming Partners and e2vc.

The contrast with the wider market is stark. Global mobile games revenue has contracted since 2022, and investors have tightened terms for early-stage developers. Türkiye is running against that current.

Where is the money going?

Investor interest in Turkish studios clusters around three themes that define the local playbook:

  • Hybridcasual design — studios blending casual reach with mid-core monetization mechanics, a model investors see as more durable than pure hypercasual
  • Work ethic and execution speed — a reputation for fast iteration cycles that appeals to publishers and VCs weighing portfolio risk
  • AI-assisted production — tools that cut live-ops and content costs, a factor investors now weigh heavily in diligence

The $1 billion-plus Loom Games valuation signals that the model can produce outcomes at scale, not just seed-stage bets. Scopely's involvement — a buyer with deep experience in live-service mobile — adds credibility to the monetization thesis behind these studios.

What changes for studios and teams?

For Turkish developers, the funding environment means runway to build hybridcasual titles with AI-supported pipelines rather than chasing volume hypercasual releases. Series A and B rounds of $25-70 million give teams the budget to sustain live operations and iterate on retention mechanics before scaling user acquisition.

For international publishers and investors, the message is that Istanbul has moved past the hypercasal-factory era. Arcadia Gaming Partners and e2vc participating in Loom Games' pre-acquisition round shows institutional capital positioning ahead of exits.

What to watch next

The test for the Turkish playbook is whether the current cohort converts funding into retained audiences and follow-on rounds through 2025. Watch for additional Series B raises from Istanbul studios and any further Scopely-style acquisitions as the clearest signal that the model holds under a tighter mobile market.

via PocketGamer.biz (Source)

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Marcus Bennett

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News editor covering media and advertising at Game Dev Wire.

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