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Nintendo shuts down Mario Kart Tour after seven years on mobile
Mario Kart Tour went offline at 11:00 PM Pacific on September 29th, ending a seven-year mobile run. Nintendo confirmed no offline version will ship, with Ruby sales stopping July 7th and Gold Pass auto-renewals halted the same month after the final Anniversary Tour.
Patch notes
Mario Kart Tour servers went offline at 11:00 PM Pacific on September 29th after a seven-year run on iOS and Android
Nintendo co-developed the title with DeNA and launched it in September 2019
Ruby sales ended on July 7th, with Gold Pass auto-renewals halted the same month
Gold Pass perks remained accessible at no cost through the final day of service
Nintendo confirmed no offline version of the game will be released
Nintendo shut down Mario Kart Tour at 11:00 PM Pacific on September 29th, taking the seven-year-old mobile racer offline and ending player access to drivers, karts, gliders and cups accumulated since its September 2019 launch on iOS and Android.
The Tokyo-based publisher confirmed no offline version will be released. Players who still have the app installed cannot launch it; the server-dependent title is now functionally retired, with no single-player mode, ghost-save fallback, or any preserved progression path.
What did the September 29th shutdown actually remove?
The closure ends the title's final Anniversary Tour, the last major content update Nintendo deployed before shutdown. Players who held onto collected drivers, karts and gliders lose all progression, since the title stored roster data server-side rather than locally.
Three live monetization channels — the Spotlight Shop, Mii Racing Suit Shop and Coin Rush — operated through the final day. They accepted remaining Rubies that players could no longer purchase after July 7th. Anything unspent at 11:00 PM Pacific on the 29th was voided.
How did Nintendo wind down the live service?
Nintendo announced the closure in July, then ran a roughly twelve-week monetization wind-down. Ruby sales stopped on July 7th, the first hard cutoff on consumer spending. Automatic renewals for the Mario Kart Tour Gold Pass also halted in the same month, stopping recurring revenue intake.
The Gold Pass perks remained accessible at no cost through September 29th, giving paying subscribers their subscription benefits for the remainder of the run without further billing. That structure let Nintendo clear the in-game economy without driving late-cycle spending or refund requests.
It also gave Nintendo and DeNA a clean data handoff window. Server logs, transaction histories and progression records could be archived before decommissioning.
What does the closure mean for DeNA?
Mario Kart Tour launched in September 2019, co-developed with DeNA, Nintendo's longstanding mobile partner for adaptations of its first-party catalog. DeNA handled live operations and the server infrastructure that powered real-time multiplayer races, weekly tour scheduling and ranking events.
Neither Nintendo nor DeNA has commented on server decommissioning costs, post-shutdown team allocation, or whether tooling developed for the title will be repurposed for future mobile projects under the partnership.
Where does this leave Nintendo's mobile business?
The shutdown concludes a seven-year run that began as one of Nintendo's most ambitious mobile adaptations. The title ported the Mario Kart series' roster and track design to touchscreens with auto-acceleration and gesture-controlled items, with the Mii Racing Suit customization layer driving ongoing spend throughout the game's life.
The publisher has not announced a replacement mobile racing title or confirmed the franchise's future on smartphones and tablets. Nintendo's next mobile moves — and whether DeNA retains its role as primary co-development partner on subsequent projects — are worth watching through the holiday quarter and into Nintendo's next fiscal year results.
via PocketGamer.biz (Source)