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Ninja Theory lays off workers after $117M Xbox spin-off collapses
Microsoft acquired Ninja Theory for $117M in 2018. After Xbox's July reset cut 3,200 jobs and a divestiture failed, the studio is laying off technical staff via LinkedIn posts.

Patch notes
Microsoft acquired Ninja Theory for $117 million in 2018, per FTC filings
Xbox announced 3,200 job cuts in July 2025 alongside planned studio closures and divestitures
Matt Booty's Xbox Wire post 'Continuing Our Reset' confirmed attempts to find a buyer for Ninja Theory fell through
Undead Labs successfully divested from Xbox during the same reset; Ninja Theory did not
Game File reported Xbox knew of Ninja Theory's likely fate when it unveiled a new Senua title at its Summer Game Fest-adjacent presentation in June
Ninja Theory, the Cambridge-based studio Microsoft acquired for $117 million in 2018, is laying off staff after Xbox leadership failed to spin the Hellblade developer off into independent ownership.
The cuts surfaced this week through LinkedIn posts, reported by VGC. A technical sound designer who joined Ninja Theory 12 years ago wrote that their role was at risk of redundancy and that they were looking for new opportunities.
A performance capture technician and a gameplay programmer posted similar farewells to their Ninja Theory employment on the platform, sketching a pattern of cuts weighted toward technical production roles.
Matt Booty, Xbox's chief content officer, wrote last month on Xbox Wire under the headline "Continuing Our Reset" that attempts to find buyers for Ninja Theory have fallen through. The post extended Xbox's July announcement of 3,200 job cuts across the division, which had included planned studio closures and divestitures that Xbox leadership framed as a "reset."
What was the $117M acquisition?
Microsoft brought Ninja Theory into Xbox Game Studios in 2018 alongside a catalog that included Enslaved, DmC: Devil May Cry, and Hellblade: Senua's Saga. The price tag, disclosed in FTC filings, placed the deal among the larger indie-to-first-party transactions Microsoft executed that cycle.
The studio most recently shipped Hellblade II: Senua's Saga in 2024, a single-player title positioned for the Xbox Series X launch window.
Why did the spin-off fail?
Xbox named Ninja Theory and Undead Labs as divestiture candidates during the July reset. Undead Labs subsequently secured a path to independence outside Microsoft's structure. Ninja Theory did not.
Game File reported in June that Xbox anticipated the studio's likely fate when it unveiled a new Senua title at its Summer Game Fest-adjacent presentation. Game File's reporting indicated Microsoft timed the reveal to draw buyer interest that ultimately did not materialize. Booty's Xbox Wire post confirmed the search had come up empty.
What changes for the studio's remaining team?
For staff who keep their roles, the immediate operational question is whether Ninja Theory continues as a Microsoft-owned studio with a reduced headcount or enters a managed wind-down.
The studio's pipeline has leaned on Unreal Engine tooling and performance capture workflows developed in-house. The spillover of those specialists adds pressure to a Cambridge region that has absorbed multiple layoffs across Electronic Arts, Sony-owned studios, and independent shops through 2024 and 2025.
Game Developer contacted Xbox for comment and confirmation but did not receive a reply before publication. No LinkedIn post has disclosed the total number of redundancies, and Ninja Theory has not issued a public statement on the cuts.
The two studios Xbox named for divestiture have produced one confirmed separation and one unresolved outcome, with each passing week narrowing the options for the studio's remaining staff.
Watch Xbox's next quarterly call and any follow-up to Booty's "Continuing Our Reset" post. The studio's longer-term disposition — restructured closure, absorption into another Microsoft-owned group, or a final wind-down — is the next data point the industry will read for content-strategy signals.
via videogameschronicle.com (Original)
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