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Former Obsidian staff sue studio over California wage allegations

Former Obsidian Entertainment employees filed a California lawsuit in October 2025 alleging the Avowed developer underpaid hourly workers, withheld overtime premiums, denied meal breaks, and failed to reimburse business expenses.

Obsidian Entertainment accused of skimping on salaries
Obsidian Entertainment accused of skimping on salariesAI-generated

Patch notes

  • Lawsuit was filed in October 2025 in California court against Obsidian Entertainment

  • Plaintiffs are former hourly employees of the Avowed developer

  • Four alleged violations: unpaid hours, unpaid overtime, unreimbursed expenses, and withheld final wages at resignation

  • Plaintiffs seek unpaid wages, interest, attorneys' fees, and statutory penalties

  • Obsidian has denied each allegation in a court filing, asserting the former employees consented to the working conditions

A labor lawsuit filed in October 2025 against Obsidian Entertainment in California court accuses the developer of Avowed of systematically underpaying hourly employees and denying required meal breaks, according to court filings that surfaced publicly in recent days.

The action, brought by former staff of the studio, claims Obsidian failed to compensate workers for all hours actually worked, withheld overtime premiums, declined to reimburse business expenses, and did not pay all compensation owed at the moment of resignation. The plaintiffs are seeking recovery of unpaid wages with interest, attorneys' fees, and statutory penalties against the company.

What does the lawsuit allege?

The complaint alleges that hourly employees at Obsidian regularly performed work for which they were not paid, leaving total compensation below California's minimum wage threshold once recalculated against all hours worked. Beyond the minimum-wage claim, the suit enumerates four specific categories of alleged violation:

  • Failure to pay overtime premiums for hours worked beyond standard daily or weekly limits
  • Non-reimbursement of necessary work-related expenses
  • Denial of full and uninterrupted lunch breaks
  • Failure to pay all compensation owed at the moment the employee resigned

The plaintiffs frame the conduct as a pattern rather than an isolated miscalculation, and have asked the court to certify the action as a class lawsuit with statutory penalties attached — a move that would expand the scope of recovery well beyond the named plaintiffs.

How has Obsidian responded?

Obsidian Entertainment has denied the allegations in a written submission to the court, criticizing each point of the lawsuit. The company's filing asserts that the former employees consented to the working conditions offered to them — a position that turns on whether a signed compensation arrangement can override the wage-and-hour protections set out in California labor law.

The studio has not issued a public statement beyond its court filing, and the available records do not contain a quotation attributed to a named company executive.

What changes for the studio if the case progresses?

Class certification would force Obsidian to defend its break and overtime practices across the full hourly workforce active during the claim window. The window covers, at minimum, the production period leading into Avowed, Obsidian's most recent major role-playing release.

A class certification decision would also open the door to statutory penalties under California wage law, which can multiply the underlying damages by a defined factor. Modest per-worker underpayments, when aggregated across a certified class, can produce a recovery sum materially larger than the operating margin of a single shipped project.

For peer studios operating hourly workforces in California, the litigation will function as a working example of how the state's courts apply break, expense, and final-wage rules to a development-shop context.

What comes next?

The case remains in early procedural stages. The milestones worth watching are the court's response to Obsidian's denial, a class certification decision that would fix the size of the affected worker population, and any motion practice around statutory penalties. A class certification ruling will set the scope of potential damages and the trial calendar, while a denial of class status would shrink the case to the named plaintiffs alone.

via gamesradar.com (Original)

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Amara Osei

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Correspondent covering business strategy at Game Dev Wire.

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