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Epic Games Store Confirms Native Linux Launch With Steam Deck Support

Epic has confirmed the Epic Games Store is coming to Linux natively, with support for the Steam Deck — placing Epic's 88/12 storefront directly inside Valve's handheld ecosystem.

Epic Games Store Is Coming To Linux With Native Steam Deck Support - HotHardware
Epic Games Store Is Coming To Linux With Native Steam Deck Support - HotHardwareAI-generated

Patch notes

  • Epic Games has confirmed a native Epic Games Store client for Linux with Steam Deck support.

  • The move places Epic's 88/12 revenue split storefront on Valve's Linux-based handheld hardware.

  • A launch date, feature set and supported titles have not yet been specified.

Epic Games has confirmed that the Epic Games Store is coming to Linux with native support for the Steam Deck, Valve's handheld PC. The announcement, surfaced by HotHardware, signals the first time Epic will ship its storefront as a native application for the Linux desktop and for a device built around a rival's ecosystem.

The move changes the practical picture for developers and publishers on two fronts. First, a native Linux client removes the friction that has kept the store effectively off-limits to Linux users unless they resorted to community-made launchers and compatibility layers. Second, Steam Deck support places Epic's marketplace directly on hardware where Steam has held near-total storefront primacy since the device's launch.

For studios, the significance is distribution math rather than platform religion. The Epic Games Store operates its standard 88/12 revenue split, and a native Linux and Steam Deck presence extends that economics to an audience segment the store has not previously reached in any official capacity. Developers already shipping on the store gain a marginal audience expansion at no additional integration cost; studios evaluating store exclusivity or simultaneous launches now have one more data point in favor of including Epic's channel.

The Steam Deck runs SteamOS, a Linux-based operating system, and Valve's Proton compatibility layer has driven most Windows titles on the platform. Epic's storefront arriving natively — rather than through emulation workarounds — implies engineering work to ensure the client, the underlying services, and presumably purchases, downloads and cloud features all function within that environment. How much of the store's ancillary functionality carries over at launch remains to be seen.

The competitive read is straightforward. Valve takes a 30% cut on standard Steam sales, with reductions at higher revenue thresholds. Epic has positioned its 12% cut as the core pitch to publishers since the store's debut in December 2018. Putting the store on the Steam Deck puts that pitch in front of users inside Valve's own hardware footprint — an aggressive placement, given that the Deck ships with Steam as its primary interface.

For Valve, the calculus cuts both ways. The Steam Deck is an open PC, and Valve has historically not locked the platform to its own store. A native Epic client tests that openness in practice. For Epic, the calculus is a rare instance of cooperating with a competitor's hardware strategy to reach an audience the Epic Games Store has otherwise missed: players who have consolidated their libraries around Linux and the Deck.

The timing also matters for Linux gaming's broader trajectory. Valve's investment in Proton and the Steam Deck has already shifted publisher attitudes toward Linux compatibility as a target worth testing rather than ignoring. Epic adopting the platform natively reinforces that signal, and it may pressure other store operators weighing similar moves.

Details that will determine real-world impact — a release date, the scope of the Linux client's feature set, whether Fortnite or other Epic-owned titles accompany the launch, and how the store integrates with the Deck's game-mode interface — have not been specified in the initial report. Those specifics will decide whether this is a full storefront deployment or a more limited client rollout.

Watch for Epic to confirm launch timing and feature parity in the coming weeks; the pace of that follow-up will indicate how seriously the company intends to contest Valve's home territory on the Deck.

via Google News - Epic Games Store Steam (Source)

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Elena Vasquez

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Staff writer covering marketplaces and e-commerce at Game Dev Wire.

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