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Alanah Pearce named final keynote for GCAP 2026 in Melbourne
IGEA has locked in Alanah Pearce as the fourth and final keynote for GCAP 2026, returning to Melbourne Oct 5-7 for its 20th edition, with AGDAs staged inside the conference on Oct 7.
Patch notes
GCAP 2026 runs October 5-7 in Melbourne, marking the conference's 20th anniversary.
IGEA confirmed Alanah Pearce as the fourth and final keynote, joining Housemarque's Gregory Louden, SEA Games Showcase's Samantha Low and Causeway Studios' Amanda Farough.
AGDAs take place at GCAP on October 7, with four Game of the Year finalists including Mixtape and Go-Go Town!.
Mixtape and Bits & Bops lead AGDA nominations with five each across categories covering gameplay, narrative, visual art, sound, music and accessibility.
The Mixtape breakdown panel features five Beethoven & Dinosaur team members including Creative Director Johnny Galvatron, covering tools, tech art, lighting and animation.
The Interactive Games & Entertainment Association (IGEA) has locked in Alanah Pearce as the fourth and final keynote speaker for Games Connect Asia Pacific (GCAP) 2026, completing the speaker roster the organizer first unveiled in August for the conference's 20th anniversary edition.
GCAP returns to Melbourne from October 5 to 7, 2026, staged inside Melbourne International Games Week. IGEA bills the gathering as Australia's longest-running professional development conference for game developers and interactive entertainment professionals, with the 2026 program weighted toward mid- to senior-level attendees.
What does the speaker lineup deliver?
Pearce, a video game writer, narrative director and YouTuber, joins three previously announced keynotes:
- Gregory Louden, Creative Director at Housemarque, who directed SAROS and previously served as Narrative and Cinematic Director on Returnal
- Samantha Low, co-founder of the Southeast Asian Games Showcase, a publishing director and narrative designer with a track record of championing independent games from Southeast Asia and Japan
- Amanda Farough, Director of Production at Causeway Studios and Executive Producer and Writer at Strange Scaffold
IGEA's program pairs those keynotes with "High Fidelity: Designing and Refining Mixtape," a session drawing five members of the Beethoven & Dinosaur team. Creative Director Johnny Galvatron will host Senior Programmer Geordie Hall, 3D/Environment Artist Harry Truman, Principal Animator Joe Toole, Animator Lily Pagalis-Jackson and Character Artist Mariska Harasymiw. The session will work through tools, technical art, lighting and animation pipelines behind Mixtape.
What topics will the broader program cover?
According to IGEA, the wider program will run talks, roundtables, keynotes and structured networking sessions focused on knowledge sharing, technical skills and creative practices. Organizers have framed the agenda around how developers can prepare for industry changes over the next one to five years, find their niche, assess independent development pathways and apply analytics more effectively. Built-in networking time lets attendees raise current challenges with peers and specialists.
How do the Australian Game Developer Awards fit in?
The Australian Game Developer Awards (AGDAs) will sit inside GCAP on Wednesday, October 7, with networking and catering arranged around the ceremony. Hosts Jordan Raskopoulos and Lee Naimo will return to emcee.
The four finalists for Game of the Year, announced September 9, are:
- Aether & Iron — Chaos Theory Games with Seismic Squirrel
- Go-Go Town! — Prideful Sloth
- Mixtape — Beethoven & Dinosaur
- Momento — Fat Alien Cat & Nomo Studio with Screen Queensland & Silver Lining Interactive
Mixtape and Bits & Bops lead the broader nomination count at five each. Additional categories recognize achievements in gameplay, narrative, visual art, sound, music and accessibility.
What should studios and developers track?
The 20th-anniversary edition sets a measurable test of GCAP's reach: IGEA has leaned into a senior-level audience with operational themes — pipeline discipline, analytics, niche positioning, indie pathways — rather than the introductory programming the conference ran in earlier decades. Tickets and the full conference program are available on the official GCAP website; the complete AGDA finalist list is published on the AGDA site. The market signal worth watching is how attendance, sponsor mix and award outcomes line up once Melbourne International Games Week opens on October 5.
via gcap.com.au (Original)