FIXEDb204rel/studios-leadership2 min read
Ubisoft folds Creative House 2 into Massive Entertainment brand
Ubiquitous has placed its Creative House 2 studios in Montréal, Paris, Sweden, and Toronto under the Massive Entertainment brand, with Hartmann leading the unified shooter-focused unit.
Patch notes
Creative House 2 covers development in Montréal, Paris, Sweden, and Toronto under the new Massive Entertainment brand.
The unit oversees The Division, Ghost Recon, Splinter Cell, and the new IP March of Giants.
Christoph Hartmann was appointed general manager of Creative House 2 earlier this year and now leads the consolidated Massive Entertainment operation.
Creative House 2 is Ubisoft's shooter-focused vertical within its broader Creative Houses reorganization, alongside houses for mobile, live games, and narrative titles.
Publishing and distribution continue under Ubisoft with no stated change to player or partner commitments.
Ubisoft has consolidated the four studios behind The Division, Ghost Recon, and Splinter Cell under the Massive Entertainment brand, folding Creative House 2 into a single identity that now spans Montréal, Paris, Sweden, and Toronto.
The rebrand follows the earlier appointment of Christoph Hartmann as general manager of Creative House 2 earlier this year, a role that now extends across the unified organization. The structure brings together development on established franchises alongside new IP, including the previously announced March of Giants, under one operational and creative roof.
"Massive Entertainment has always been defined by passion, ambition and incredible talent, and our focus now is on what comes next," Hartmann, General Manager of Massive Entertainment, told staff in an internal announcement. "Bringing our teams together under one identity gives us the opportunity to combine the creative energy and expertise across Montréal, Paris, Sweden and Toronto to shape the next generation of these iconic franchises, create new games and IPs, and push our craft and technology forward."
What is the Creative Houses structure?
The consolidation is the operational consequence of Ubisoft's broader Creative Houses reorganization, announced earlier this year as the publisher sought to restructure its development and publishing operations around portfolio verticals rather than individual studios. Creative House 2 is the unit dedicated to competitive and cooperative shooters. Other houses cover areas including mobile, live games, and narrative-driven titles.
The Massive Entertainment name, long associated with the studio in Malmö that built The Division series and worked on Star Wars Outlaws, now becomes the marquee identity for the entire shooter-focused house.
What does this change for the teams?
- Development across the four locations will operate under the shared Massive Entertainment brand.
- Ongoing franchise work on The Division, Ghost Recon, and Splinter Cell continues without rebranding of individual products.
- Publishing and distribution remain with Ubisoft, with no stated change to commitments for players or partners.
For staff across the four offices, the immediate operational question is what shared production road technology stack and what shared engine and toolchain consolidation follows. Ubisoft has not disclosed internal engineering reorganization details alongside the brand announcement.
How does this fit Ubisoft's broader strategy?
The move reflects a pattern across major Western publishers of replacing single-studio brand identities with franchise-aligned or genre-aligned operating units. By grouping the three core shooter franchises under one banner, Ubisoft positions itself to share technology, centralize live-ops expertise, and reduce duplicated production functions across geographies.
For March of Giants, the strategy-action title revealed in June, the consolidation provides a clearer organizational home and a shared technology base before launch.
Massive Entertainment will continue to operate as part of Ubisoft. The publisher has confirmed no changes to publishing, distribution, or partner agreements as a result of the rebrand.
The next operational signal worth watching is how Ubisoft allocates headcount and budget across the four Massive Entertainment locations in its upcoming fiscal reporting, and whether further consolidation follows across the remaining Creative Houses.
via news.ubisoft.com (Original)