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Take-Two narrows annual loss to $298M, reaffirms GTA VI launch for November 2026
Take-Two reported $6.66B in annual revenue and a 15-fold reduction in net loss to $298.2M, while reaffirming GTA VI for November 19, 2026 and outlining a 29-title pipeline.
Patch notes
Take-Two's annual revenue reached $6.66 billion, up 18% year-over-year, for the fiscal year ended March 2026.
Net loss narrowed from $4.48 billion to $298.2 million, a roughly 15-fold improvement.
Recurrent consumer spending accounted for 78% of annual revenue.
GTA VI is confirmed for release on November 19, 2026, with 29 titles slated over the next three fiscal years.
Management forecasts fiscal 2027 revenue of $7.9 billion to $8.1 billion.
Take-Two Interactive closed its fiscal year ended March 2026 with annual revenue of $6.66 billion, up 18% year-over-year, and a net loss of $298.2 million — roughly 15 times lower than the $4.48 billion loss posted in the prior period. The publisher also reported record net cash flow of $6.72 billion, a 19% increase, and reaffirmed Grand Theft Auto VI for a November 19, 2026 release.
What drove the revenue mix?
Recurrent consumer spending — DLC, microtransactions and in-game advertising — accounted for 78% of Take-Two's annual revenue. The remainder came from full-game and other sales, underscoring the publisher's continued reliance on live-service monetisation across its catalogue.
The platform split read as follows: mobile 50%, PC 39%, console 11%. The report carries an editorial caveat that the PC and console figures may have been inverted; prior Take-Two filings placed console revenue considerably above PC. Zynga, acquired in 2022, posted its best quarterly results since the deal closed, a performance the company attributed to its mobile teams.
How far did losses actually fall?
The $298.2 million net loss remains negative, but the year-on-year contraction is the steepest in the publisher's recent history. The narrowing reflects continued cost discipline following the Zynga acquisition, though the summary report does not break out restructuring charges or impairment line items. Recurrent spending at 78% of revenue also means margin recovery is tied directly to engagement on existing live-service titles rather than new releases.
What about GTA VI and the pipeline?
Take-Two confirmed GTA VI for November 19, 2026 and disclosed 29 titles scheduled across the next three fiscal years. Management expects GTA VI to support a new revenue record in the current fiscal year, with guidance set at $7.9 billion to $8.1 billion.
The publisher also refreshed lifetime sales figures for several franchises:
- GTA V: 230 million copies; series total 470 million.
- Red Dead Redemption 2: 85 million copies; series total 115 million.
- NBA 2K26: 10 million copies; series total 173 million.
Mobile publisher Rollic Games, a Zynga subsidiary, surpassed 3.9 billion lifetime downloads across its catalogue. Standout titles include Color Block Jam at 66.7 million downloads, Timeline Up! at 16 million, Crowd Express at 8.8 million, Gecko Out at 6.7 million and Knit Out at 6.5 million.
What changes for studios and partners?
Three operational signals stand out for development partners. First, the 78% recurrent-spending share confirms Take-Two will keep prioritising live-service architecture when greenlighting internal and external pitches. Second, the 29-title pipeline implies sustained outsourcing demand across art, animation, QA and live-ops through fiscal 2029. Third, the platform mix — once the editorial caveat is resolved — still places console at the commercial core, even as mobile continues to scale fastest in absolute dollar growth.
What's worth watching next?
The next major checkpoint is the GTA VI launch window in November 2026, which will test whether Take-Two's $7.9–$8.1 billion revenue forecast for fiscal 2027 holds. Partners and investors will also track any movement in the 29-title pipeline, the resolution of the PC/console mix discrepancy, and engagement metrics on GTA Online and Red Dead Online through the pre-launch marketing ramp.
via take2games.com (Original)