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SAG-AFTRA opens contract for actors in pre-funding game pitches
SAG-AFTRA's Pre-Funding Pitch Interactive Media Agreement lets developers hire union actors for demos and vertical slices, capped at 30% of production funding secured.

Patch notes
SAG-AFTRA launched a Pre-Funding Pitch Interactive Media Agreement covering demos, vertical slices, trailers and prototypes.
Eligible projects cannot have more than 30% of initial production funding secured.
Crowdfunded or publicly released projects are not eligible, though waivers may be available.
The union struck for 11 months between 2024 and 2025 over compensation, AI use and safety.
The strike-ending Interactive Media Agreement included pay raises, health and retirement contributions, and AI guardrails.
SAG-AFTRA has launched a Pre-Funding Pitch Interactive Media Agreement that lets game developers hire professional union actors for demos, vertical slices, trailers, teasers, sizzle reels and playable prototypes before they secure production funding.
The union frames the contract as a tool for teams seeking investment. It applies only at the earliest stage of a project's life. That constraint is the mechanism: studios can now put union-grade voice and motion performance into pitch materials without committing to full production terms.
What does the agreement cover?
The contract has strict eligibility rules. According to SAG-AFTRA, a qualifying project:
- Cannot have more than 30% of its initial production funding secured
- Cannot appear to be complete
- Cannot have been released through crowdfunding
- Cannot be commercially released or made available to the public for gameplay
The union adds one escape hatch. If a project meets some but not all requirements, developers "may be eligible to seek a waiver from the union." That gives borderline cases a route in, but the union retains discretion.
Why it matters for studios
For small teams and independent developers, the practical effect is access. Professional actors were previously harder to contract before funding existed. The new agreement standardizes that early hire.
SAG-AFTRA national executive director and CEO Duncan Crabtree-Ireland said: "The Pre-Funding Pitch Interactive Media Agreement streamlines the hiring of professional union talent, and that can help give devs that extra edge to get the backing they need in an extremely competitive industry."
Union president Sean Astin pointed to quality. "This agreement allows developers to up their game by bringing in professional voice and motion performance talent earlier in the process to create a higher-quality product, with the goal of capturing both imaginations and funding," Astin said.
The pitch is straightforward. Better performance in a vertical slice or teaser increases the odds of securing a deal, and the union captures work that previously happened outside its contracts.
A short but turbulent history
The new agreement follows a period of open conflict between the union and game publishers. SAG-AFTRA went on strike for 11 months between 2024 and 2025 after failing to reach agreement with several publishers and developers on three sticking points: compensation, unregulated AI use, and safety.
During the strike, the union kept selective channels open. Last year it issued two agreements that allowed union members to work with students and game jams while the broader walkout continued.
The strike ended with the Interactive Media Agreement. That contract included pay increases, health and retirement contributions, and AI safety guardrails.
What changes for teams shopping a pitch?
The answer is cost certainty and talent access at the stage when studios previously relied on placeholder audio or non-union performers. A team building a vertical slice to show publishers can now contract professionals under defined terms, rather than negotiating bespoke deals or waiting for funding.
The 30% funding cap defines the boundary. Once a studio passes that threshold, the pre-funding agreement no longer applies and production-stage contracts take over.
The open question is adoption. Publishers and investors have no obligation to favor projects that use union talent in pitch materials, so the agreement's value depends on whether polished performance demonstrably improves funding outcomes. Watch how quickly developers seek waivers, and whether the union publishes uptake figures, as the first signal of whether the contract fills a real gap.
via sagaftra.org (Original)
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Staff writer covering regulation, policy and their impact on video game industry at Game Dev Wire.
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