POLICYb374rel/events3 min read
MBC Group sets up in-house game studio, its first games operation
MBC Group has launched its first in-house video game studio, marking the Saudi broadcaster's entry into game development. No studio name, leadership or launch title disclosed.
Patch notes
MBC Group has established its first in-house video game studio, the Saudi broadcaster confirmed via Game Developer.
The company did not disclose the studio's name, location, headcount, leadership roster or first title.
MBC Group operates Shahid VIP streaming and listed on the Saudi Exchange (Tadawul) in early 2024.
Saudi Arabia's PIF owns Savvy Games Group and holds stakes in Nintendo, EA, Scopely and previously Activision Blizzard.
Saudi gaming deal activity cooled through 2024 as PIF trimmed some entertainment-adjacent commitments.
Saudi media conglomerate MBC Group has established an in-house video game studio, marking the broadcaster's first direct move into game development and production.
The move, reported by Game Developer, positions the Riyadh-based operator of one of the Arab world's largest free-to-air television portfolios alongside a small cohort of Gulf media companies transitioning from content distribution to first-party game publishing. No studio name, location, headcount, leadership roster or launch title has been disclosed publicly.
MBC Group runs Shahid VIP, a regional streaming competitor to Netflix and Starzplay Arabia. The company listed on the Saudi Exchange (Tadawul) in early 2024, one of the larger Saudi media-sector listings in recent years.
Why is MBC entering games now?
Saudi Arabia has spent the past five years positioning itself as a regional gaming hub, anchored by the Public Investment Fund's Savvy Games Group vehicle. PIF has built minority or majority positions in Nintendo, Electronic Arts, Scopely, and previously Activision Blizzard, while also running internal development through Savvy and NEOM-backed projects.
The Saudi government's broader push falls under Vision 2030, which lists digital entertainment and esports among priority sectors. Regional reports have placed cumulative Saudi gaming investment commitments in the multi-billion-dollar range, though PIF has slowed some spending through 2024.
MBC's entry adds a media operator with built-in Arabic-language distribution to that ecosystem. The group's broadcast channels and Shahid subscriber base give any future MBC-developed title immediate reach into a market historically underserved by Western AAA publishers, where localisation budgets and Arabic voice acting remain persistent pain points for external developers.
What does the studio change for the market?
For external game studios, the most immediate question is whether MBC intends to operate as a publisher — signing third-party titles for distribution on Shahid — or strictly as a developer of internally conceived projects. The company has not clarified either route.
The studio also joins a thin roster of MENA-region developers backed by national media groups. MBC's specific value proposition will rest on three operational assets: a multilingual production pipeline already generating Arabic-script drama and reality content, a regional advertising sales arm, and Shahid's paying subscriber base.
A publisher role would make MBC a potential acquisition counterparty for indie and AA studios seeking MENA distribution without setting up local infrastructure. A developer-only route would make the studio a content supplier to MBC's own channels and to external platforms.
What's next for the new studio?
Game Developer's reporting does not specify a target launch year, genre focus or initial investment envelope. Watch for three signals in coming quarters: an MBC executive appointment with a games-industry pedigree, a Saudi commercial registry filing confirming the studio's name and legal entity, and any co-development or publishing deal that names MBC's game arm as a counterparty.
MBC's move lands against a backdrop of cooling Saudi deal activity in games. PIF has trimmed some entertainment-adjacent commitments, and several regional studios slowed hiring through 2024. Whether the broadcaster takes the developer route, the publisher route, or both will determine whether the studio anchors a new MENA publishing pipeline or functions as a vertical content arm inside MBC's existing media operations.
via Google News - GDC Gamescom Game Industry (Source)