FIXEDb321rel/workforce3 min read
Layoff watch: PC Gamer tracks four studios, separates Warhorse warning
Three studios — Supermassive Games, Ninja Theory, and The Coalition — landed under reported job cuts in PC Gamer's running 'Industry layoff watch' column, with Warhorse Studios surfacing on a stand-alone warning.
Patch notes
PC Gamer's standing 'Industry layoff watch' column aggregated four named studios in its latest installment.
Three studios — Supermassive Games, Ninja Theory, and The Coalition — appear under reported job cuts.
Two of the four studios, Ninja Theory and The Coalition, operate inside Microsoft Game Studios.
Warhorse Studios is listed under a stand-alone warning label rather than a confirmed headcount change.
Three studios — Supermassive Games, Ninja Theory, and The Coalition — landed under reported job cuts in PC Gamer's running 'Industry layoff watch' column, with Warhorse Studios surfacing on a stand-alone warning.
The roundup aggregates studio-side contractions into a single weekly read for PC Gamer readers. The latest column pulls from one independent AAA horror operation, two Microsoft-owned first-party teams, and one Czech RPG developer — a roster that spans both ownership structures and game categories active in the current contraction.
What does the column list?
Four named parties appear under PC Gamer's headline:
- Supermassive Games — UK developer of Until Dawn, The Dark Pictures Anthology, and The Casting of Frank Stone
- Ninja Theory — Cambridge studio operating inside Xbox Game Studios, developer of Hellblade: Senua's Sacrifice and its sequel
- The Coalition — Vancouver-based Gears of War franchise studio, also under Microsoft Game Studios
- Warhorse Studios — Prague-based developer of Kingdom Come: Deliverance and Kingdom Come: Deliverance II
The headline lists four parties, but only three are positioned under direct cut reporting. Reading it as a flat four-studio layoff count overstates the signal by one.
Why does Warhorse get flagged as a "warning"?
PC Gamer titles Warhorse separately, framing its note as a warning rather than a discrete layoff tally. The label implies a public statement about industry conditions issued ahead of any confirmed reduction inside the studio itself.
Warhorse has not featured regularly on layoff trackers through the 2024 contraction cycle. The studio's appearance as a cautionary voice, rather than a cut report, shifts what the roundup signals for operators scanning the same column for precedent. A warning read by peers tends to travel through secondhand reporting; a confirmed cut produces a direct citation.
What does the four-name mix signal?
The cluster hits three distinct development tiers:
- AAA horror — independent, working through the end of a multi-year publisher-funded anthology cycle
- First-party Xbox — internal studios absorbing cuts inside an active Microsoft Gaming restructure
- Mid-sized European RPG — a studio posting a warning rather than a confirmed headcount change
For studios reading PC Gamer's column as an early indicator, the combination is the most actionable part of the week. Mid-tier European development and publisher-funded horror rank as the categories least represented on 2024's layoff tallies; their entry into the column widens the affected cohort beyond the AAA-and-first-party pattern that dominated the back half of last year.
The independent horror slice of the roundup also reflects a category transition rather than a market exit. Supermassive's anthology cycle with Bandai Namco formally wound through The Devil in Me in 2022, leaving the studio working on self-published follow-ups at the same time broader horror revenue softened at retail.
What to watch
The next installment of PC Gamer's watch column will show whether the four names form a one-week cluster or the front edge of a larger pattern. Microsoft's next standard quarterly disclosure delivers the official headcount read on any Xbox-side restructuring touching The Coalition or Ninja Theory.
Warhorse's next public update on its post-launch roadmap for Kingdom Come: Deliverance II will determine whether the Czech studio's warning was a stand-alone industry comment or a precursor to a confirmed action at the studio itself. For developers, the operational question is whether the warning becomes a headcount event in the next column.
via Google News - Video Game Industry Layoffs (Source)