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Amazon Sells 'March of Giants' and Its Dev Team to Ubisoft

Amazon has sold battle arena title March of Giants to Ubisoft, with the full development team transferring in a deal that reshapes both companies' game slates.

Amazon Sells Battle Arena Video Game ‘March of Giants,’ Including Full Development Team, to Ubisoft - Variety
Amazon Sells Battle Arena Video Game ‘March of Giants,’ Including Full Development Team, to Ubisoft - VarietyAI-generated

Patch notes

  • Amazon sold battle arena game March of Giants to Ubisoft, per Variety.

  • The deal includes the game's full development team transferring to Ubisoft.

  • Deal terms, price, and the game's release timeline were not disclosed.

Amazon has sold its battle arena video game March of Giants to Ubisoft — and the deal includes the full development team behind the title, according to Variety.

The transaction hands Ubisoft not just an in-progress game but the people who built it. Acquisitions of this shape, where a project and its team transfer together, typically signal that the buyer wants continuity of production rather than simply adding a name to its portfolio. For Ubisoft, that means absorbing developers already familiar with the codebase, design direction, and live-service assumptions of a battle arena product.

For Amazon, the sale marks another step back from internal game development efforts that have struggled to find traction. The company has repeatedly restructured its games division over the past several years, cancelling titles and shuttering studios while pivoting resources toward projects with clearer commercial paths, including its licensing deal for the upcoming Bond game and its Lord of the Rings MMO ambitions. Divesting March of Giants alongside its entire team suggests Amazon was unwilling to carry the title's continued development cost on its own balance sheet.

The buyer side of the equation is notable. Ubisoft has been executing its own portfolio review, cancelling unannounced projects and concentrating investment on its biggest franchises and free-to-play initiatives. Adding a battle arena game — a genre defined by competitive multiplayer, short session loops, and monetization built around seasonal content and cosmetics — fits that free-to-play push. Whether Ubisoft intends to ship March of Giants as-is, rework it, or fold its systems into another project remains unstated in the initial report.

What the deal also does is move talent. Team transfers of this kind are effectively acqui-hires wrapped around a single product. Ubisoft gains engineers, designers, and live-ops staff with battle arena experience, a discipline adjacent to its competitive shooters and arena-style offerings. Amazon loses them.

The structure of the deal — game plus team, rather than a straight IP sale — also tells the market something about how mid-sized projects change hands in the current funding environment. Publishers with balance sheets are picking up titles and staff at the point where the original owner no longer wants to fund the road to launch. Expect more transactions shaped like this one as companies triage their pipelines.

Terms of the sale, including the purchase price, headcount figures, and the game's release timeline under Ubisoft, have not been disclosed in the initial report. Key open questions for the industry: which Ubisoft studio label will absorb the March of Giants team, whether the game keeps its title and platform targets, and how the deal affects Amazon's remaining internal development slate. Watch for Ubisoft's next earnings call and any formal announcement from either company for deal terms and the project's revised release plan.

via Google News - Video Game Acquisition (Source)

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Market editor covering media and advertising at Game Dev Wire.

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